Crit Strike is the chance to critically hit an opponent with a weapon.
Some weapons have a really high crit but generally lower damage - for example, maces hit harder than swords, but swords crit more.
If a character has a high Crit Strike, their weapon will crit more often, resulting in a higher overall damage output. Assassins and Rangers tend to have the most crit - and usually try to hit the hard cap for the attribute of 500. Chanters, Gladiators and Templars also benefit from a high Crit Strike.
Percentage to CritEdit
Below is a table showing the percentage change to critically strike an opponent based on the players Crit Strike value.
|Crit Srtike||Chance to Crit|
0 to 500, 10 points = 1% increase
500+, 10 points = 0% increase