FANDOM


Instances are Aion's equivalent of dungeons. They are special zones and are named 'instances' because they have a separate copy for every group of players that enters these 'instanced zones'. Instances are generally PvE, though it should be noted that there are certain exceptions such as the arenas (PvP) or battlegrounds (PvPvE).

There are a wide variety of instances in Aion, each serving different purposes: some are great for farming experience or gear, whereas others provide valuable materials and yet others need to be completed in order to proceed with main quest or level up a legion. Most instances are available to anyone who meets the minimum level requirement, although some may require the completion of a certain 'entry quest' first or require the player to have a particular item on them to enter. There are restrictions on the amount of times players can enter a selected instance per day/week, which is based on that instance's entry count.

Basics Edit

Player Limit Edit

There is a limit on maximum number of players that can enter each instance. To enter a 1-man instance you have to be out of the group, and cannot join a group while inside. For a 3-man or 6-man instance you are required to be in a group, for instances requiring 12 to 24 players in an alliance, and for instances requiring over 24 players in a league.

Entry Edit

Ftentry

The cave icon depicting the entry point to the Fire Temple instance in Eltnen.

To enter an instance the player(s) will need to find and manually enter through that instance's portal or access point (typically indicated via a cave icon on the map). This is typically done by interacting with an object or NPC who will then teleport them inside. Once any member of a group enters, a copy of the specific zone is created and 'bound' to that group. Other members will enter into the same copy as long as they are part of that group. If additional or new party members are invited to the group while the instance is already open, they will enter into the same copy. When entering an instance using the cross-server function (i.e. instances that can be accessed while on the Fast-Track Server or the Dredgions), the copy and all members who enter it are placed on the Instance Server instead.

Once a person enters, their entry count for that instance will be deducted by -1 and his/her personal cooldown for that zone will be initiated, which prevents going into another copy of it. The entry count varies per instance and may reset every week, day, or on selected days. Additional entry counts can be obtained by using reset/entry boost scrolls for that particular instance, the cash shop, or (in later patches) using kinah to 'purchase' an additional entry count manually.

If the player fails to use their additional entries before the next reset, it will be wasted. If the player uses a scroll with the maximum amount of entries available, it will be added to the amount of entries available (for example, displaying as 2/1 entries available).

Leaving, Rejoining & Resetting Edit

If you leave the group while inside a group instance, you will be kicked out after 1 minute. If you rejoin that very same group, you will be able to re-enter the same 'copy' of instance under certain conditions: at least one group member should have remained inside, and the original group that went into the instance should not have been disbanded at any point.

If a group gets disbanded, everyone will be kicked out of the instance and it will reset. An efficient way to thus do multiple runs of the same instance is to quit the party at the end and have the party leader 'remake' the party. Furthermore, if there is no player inside an instance for about 10 minutes, it will reset.

As of the 5.0.5 patch, players who re-enter the same solo instance before the auto-reset has kicked in after about 10 minutes can choose whether to continue in the same 'copy' of the instance or reset it and start over anew, which will consume another entry count.

Mechanics Edit

  • Instance monsters offer a great deal more EXP and way more valuable loot than open-world monsters. Most instances also have (repeatable) quests associated with them that will greatly benefit players.
  • Monsters and bosses do not respawn once killed. In very few cases, like in certain Abyss instances, obstacles like barricades, monsters or other objects may respawn after some time.
  • Most rare items, once looted, are tradeable among players of the same group for about 5 minutes. This does not apply to groups who entered via the Fast-Track Server.
  • Monsters (or bosses) will reset and gradually recover all their HP (in chunks of 25%) once all players who hit them at least once have died or disconnected. Unlike open world, most monsters in instances do -not- reset or drop their aggro if the players run away for a while -- they will pursue and not stop until the affected player(s) have been dealt with.

List of Instances Edit

Detailed information about instances (such as the amount of remaining entries, reset times, etc.) can be viewed in-game through various means: one can open the World Map (M) and click the Instance tab, click on "Instance Info" in the Aion Main Menu, or by hovering over the instance icon on the world map.

For the sake of convenience we have compiled a list of the instances in the game and indicated their purposes below. To make for a yet easier overview we have divided this list up further based on the types of instances.

Tips for Viewing the Instance List

  • Instances that provide very good EXP/Gear and are highly recommended for players around that level to do will have both their name and their primary purpose indicated through a bold font. Event Instances are always worth doing.
  • Purpose: Misc encompasses all miscellaneous drops (such as souvenirs) and/or other uncommon items, such as wings, plume boxes and essence cores among others. For more information on these drops visit the relevant instance's page.

Event Instances Edit

These are special instances that are only available during select moments every year (e.g. Halloween), and only for a limited time. Inside the player is typically transformed into a monster or NPC and receives preset stats and damage values, allowing anyone who meets the minimum level requirement to participate.

These instances offer rare and valuable loot, sometimes in combination with large amounts of experience, and are always worth doing whenever they are available. The [Luna Shop] instances are a permanent addition after the 5.1 patch, and are available every day.

Name Max. players Min. Level Reset Entries Purpose
[Luna Shop] Contaminated Underpath 1 10+ Daily 1 EXP, Luna Shop Crafting Materials, Misc
[Luna Shop] Secret Munitions Factory 1 10+ Weekly 1 EXP, Luna Shop Crafting Materials, Misc
[Event] The Nightmare Circus 6 30+ Daily 1 Fun & Rare loot
[Event] Shugo Emperor's Tomb 3 40+ Daily 1 Fun & Rare loot
[Event] Smoldering Fire Temple 3 40+ Daily 1 EXP, Fun & Rare loot
[Event] Kumuki Cave 1 46+ Daily 1 EXP, Fun & Rare loot
[Event] Shugo Imperial Tomb 3 51+ Daily 1 Fun & Rare loot

PvE Instances Edit

These are Aion's regular PvE instances, offering a wide variety of challenges along with an equally wide variety of purposes. As of the 5.5 patch there are over 60 unique instances in the game for players to tackle.

  • Instances preceded by "[*]" indicate that the completion of a prerequisite quest and/or having a specific entry item on you is required for access.
Name Max players Minimum Level

(recommended)

Reset Entries Purpose
Haramel Solo 16+ Daily 16 EXP, Gear
Nochsana Training Camp 6 25+ Daily 5 EXP, Balic Materials, Legion Task
Fire Temple 6 27+

(30)

- EXP, Weapon, Legion Task
Aetherogenetics Lab 6 35+ Daily 16 EXP
Alquimia Research Center 6 35+ Daily 16 EXP
Azoturan Fortress 6 35+ - Campaign Quest (Elyos)
[*] Kromede's Trial Solo 37+ Daily 5 EXP, Gear
Draupnir Cave 6 39+

(42)

Daily 5 Legion Task, Balic Materials, Campaign Quest (Asmodian)
Steel Rake Cabin Solo 40+ Daily 5 EXP, Gear
Steel Rake 6 40+ Daily 5 EXP, Gear
Indratu Fortress 6 41+ - Crafting Materials, Campaign Quest (Elyos)
Left Wing Chamber 6 45+ Daily 1 AP, Petra Medal <Petra Medal> Balic Materials
Right Wing Chamber 6 45+ Daily 1 AP, Petra Medal <Petra Medal>, Balic Materials
Sulfur Tree Nest 6 45+ Daily 1 AP, Petra Medal <Petra Medal>, Balic Materials
Asteria Chamber (Carpus Isle Storeroom) 6 45+ Daily 1 AP, Petra Medal <Petra Medal>, Balic Materials
Chamber of Roah (Hamate Isle Storeroom) 6 45+ Daily 1 AP, Petra Medal <Petra Medal>, Balic Materials
Krotan Chamber (Isle of Roots Storeroom) 6 45+ Daily 1 AP, Petra Medal <Petra Medal>, Balic Materials
Kysis Chamber (Grave of Steel Storeroom) 6 45+ Daily 1 AP, Petra Medal <Petra Medal>, Balic Materials
Miren Chamber (Twilight Battlefield Storeroom) 6 45+ Daily 1 AP, Petra Medal <Petra Medal>, Balic Materials
Adma Stronghold 6 46+ Daily 16 EXP, Legion Task, Misc
Theobomos Lab 6 46+ Daily 16 EXP, Legion Task, Misc
Dark Poeta 6 48+ Daily 2 EXP, Gear, Legion Task, Crafting Materials, Misc
Crucible Challenge Solo 50+ Daily 1 Crucible Insignia <Crucible Insignia>
Empyrean Crucible 6 50+ Daily 1 Crucible Insignia <Crucible Insignia>
Esoterrace 6 50+ Daily 1 AP
[*] Taloc's Hollow Solo 51+ Daily 1 EXP, Campaign Quest (both races), Misc
Lower Udas Temple 6 51+ Daily 5 EXP, Gear
Udas Temple 6 51+ Daily 5 EXP, Gear
Beshmundir Temple 6 53+ Daily 2 EXP (!), Gear, Misc
Aturam Sky Fortress Solo 55+ Daily 1 EXP, Kinah, Gear
The Hexway 6 55+ Daily 1 AP, Supplements (Mythic), Composite Manastones
Padmarashka's Cave 48 55+ Weekly 1 Gear
Rentus Base 6 57+ Daily 2 EXP, Gear, Misc
Tiamat Stronghold 6 57+

(60)

Daily 1 Gear, Misc, Legion Task
Raksang Ruins Solo 60+ Weekly 3 EXP, Ancient Coin <Ancient Coin>
Dragon Lord's Refuge 12 60+

(65)

Weekly 5 Gear, Misc, Legion Task
Miren Barracks 6 61+

(70)

Daily 1 AP, Spinel Fragments, Ceramium Medals, manastones (archdaeva/composite), consumables
Krotan Barracks 6 61+

(70)

Daily 1 AP, Spinel Fragments, Ceramium Medals, manastones (archdaeva/composite), consumables
Kysis Barracks 6 61+

(70)

Daily 1 AP, Spinel Fragments, Ceramium Medals, manastones (archdaeva/composite), consumables
Danuar Sanctuary 6 63+ Sun, Tue, Thur, Sat 9:00 am 1 Ancient Coin <Ancient Coin>, AP, Ancient Manastones
Ophidan Bridge 6 63+ Weekly 3 Blood Mark <Blood Mark>, Crafting Materials, Gear
[*] Sealed Danuar Mysticarium Solo 65+ - - AP, Ancient Coin <Ancient Coin>, Manastones
[*] Sealed Argent Manor Solo 65+ Weekly 7 Gear, Chargeable Stigma, Manastones, Ancient Coin <Ancient Coin>, AP, Misc
Lucky Danuar Reliquary (removed) 6 65+ Daily 3 Ancient Manastones, Idians, Composite Manastones, Ceramium Medals
Danuar Reliquary 6 65+ Weekly 3 Gear, Ancient Manastone, Legion Task
Infernal Danuar Reliquary 6 65+ Weekly 1 Ancient Manastones, Cruxes (Infernal only)
Illuminary Obelisk 6 65+ Weekly 3 Gear, Ancient Coin <Ancient Coin>, Ancient Manastones, Misc
Infernal Illuminary Obelisk 6 65+ Weekly 1 Cruxes (Infernal only)
Infinity Shard 12 65+ Weekly 2 Gear, GP, Crafting Materials, Legion Task
[*] The Eternal Bastion 24 65+ Sun, Tue, Thur, Sat 9:00 am 1 AP, GP, Ceramium Medals, Gear, Legion Task, Misc
Sauro Supply Base 6 65+ Sun, Tue, Thur, Sat 9:00 am 1 Gear, Composite Manastones, unique weapon/head skins, Legion Task
Linkgate Foundry Solo 65+ Daily 1 Ancient Coin <Ancient Coin>, Ancient Manastones, Crafting Materials, Misc
Occupied Rentus Base 6 65+ Sun, Tue, Thur, Sat 9:00 am 1 Gear, Blood Mark <Blood Mark>
Seized Danuar Sanctuary 6 65+ Sun, Tue, Thur, Sat 9:00 am 1 Ancient Coin <Ancient Coin>, Ancient Manastones, AP
Anguished Dragon Lord's Refuge 12 65+ Sun, Tue, Thur, Sat 9:00 am 1 Gear, Furious Longtooth purification prototype
Drakenspire Depths 12 65+ Weekly 1 Gear, GP, Legion Task, Misc
[*] Stonespear Siege 12 65+ Weekly 1 Legion Outpost occupation in Enshar/Cygnea, Title, Misc (Augment Bundle), Ceramium Medals
Theobomos Test Chamber 6 66+ Weekly 2 EXP, Gear, Ancient Coin <Ancient Coin>,

Blood Mark <Blood Mark>, Costume, Crafting Materials (Archdaeva)

Adma's Fall 6 66+ Weekly 2 EXP, Gear, Ancient Coin <Ancient Coin>,

Blood Mark <Blood Mark>, Costume, Crafting Materials (Archdaeva)

Archives of Eternity 6 66+

(68)

Weekly 3 EXP, Gear, Manastones, Campaign Quest, Crafting Materials (Archdaeva), Misc
Drakenseer's Lair 6 66+ Weekly 3 EXP, Gear, Manastones, Archdaeva Materials
Cradle of Eternity 6 66+

(71)

Weekly 4 EXP, Gear (!), Manastones, Campaign Quest, Crafting Materials (Archdaeva), Misc
Fissure of Oblivion Solo 66+ Daily 1 EXP (!!), Ancient Coin <Ancient Coin>, Misc
Fallen Poeta 6 66+

(71)

Weekly 3 EXP, Gear, Crafting Materials (Archdaeva)
Dredgion Defense:
  • Pandaemonium (for Asmodians)
  • Sanctum (for Elyos)
384 66+

(73)

Daily Gear, Archdaeva Manastones, Illusion Godstones, Crafting Materials, Misc
Bastion of Souls 12 66+

(73)

Weekly 4 Gear, Minions, Illusion Godstones, Campaign Quest, Misc
Trials of Eternity 6 66+

(73)

Weekly 4 Gear, Skins, Spinel Medals, Campaign Quest, Minions, Misc
Crucible Spire Solo 66+

(70)

Weekly 3 EXP, AP, GP, Manastones, Illusion Godstones, Medals, Minions, Misc

PvP Instances (Arenas) Edit

Arenas are small areas in which one or more players are pitted against each other, to hone their skills and to compete for glory. The winner is the person or team with the most points at the end of the time limit. While PvP is the central objective here, objects or bonus monsters granting additional points or buffs may appear on the battlefield periodically.

Those who perform well in the arenas will earn AP and currencies used to acquire specific PvP gear among others. Since the aforementioned currencies and PvP gears can also be sold to other players they make for a good source of income.

  • It should be noted that, unlike in many other games, player gear and levels are not equalized inside Aion's arenas.
Name Type Level

(Brackets)

! Reset Entries
Arena of Chaos 8p FFA

51-55,
56-60,
61-65,

66-75

Weekly 5
Arena of Discipline 1 vs 1
Arena of Harmony 3 vs 3
[*] Arena of Glory 2 vs 2

56-60,
61-65,
66-75

-
Hall of Tenacity 1 vs 1 (32 max) 66+ Weekly 2
Grand Arena of Tenacity 6 vs 6 66+ Weekly 4

Training Arenas Edit

Name Type Level Reset Entries
Chaos Training Grounds 8p FFA

51+

-
Discipline Training Grounds 1 vs 1
Harmony Training Grounds 3 vs 3
Unity Training Grounds 2 vs 2

PvPvE Instances (Battlegrounds) Edit

Main article: Battlegrounds

Name Format Level Reset Entries
Baranath Dredgion 6 vs 6 46-50 Daily 3
Chantra Dredgion 51-55
Terath Dredgion 56-65
Ashunatal Dredgion 66-75 1
Engulfed Ophidan Bridge 6 vs 6 61-65 Sun, Mon, Wed, Fri 9:00 am 1
Idgel Dome 6 vs 6 61-65 Daily 1
Kamar Battlefield 12 vs 12 66-75 Sun, Mon, Wed, Fri 9:00 am 1
Iron Wall Warfront 24 vs 24 66-75 Weekly 2
Idgel Dome Landmark 6 vs 6 66-75 Daily 1
Ophidan Warpath 6 vs 6 66-75 Daily 1
Evergale Canyon 24 vs 24

(can be expanded up to 96 vs 96)

66+

Removed Instances Edit

These instances were removed over the course of the game, and are no longer accessible. These are particularly 3.0/4.0 instances that became obsolete upon the removal of the maps they were located on.

Name Max. players Min. Level Reset Entries Purpose
Abyssal Splinter 12 50+ Weekly 3 AP, Gear, Misc
Satra Treasure Hoard 6 55+ Daily 1 AP, Mithril Medals
Elementis Forest 12 57+ Daily 1 Gear, Kahrun Symbols, Misc
Argent Manor 12 57+ Daily 1 Gear, Kahrun Symbols, Misc
Muada's Trencher 12 57+ Daily 1 Kahrun Symbols, Legion Task
Unstable Abyssal Splinter 12 60+ Weekly 3 AP, Gear, Mythic Supplements, Legion Coins, Misc
(Solo/Group) Steel Rose Quarters Solo/3 61+ Sun, Mon, Wed, Fri 9:00 am 1 EXP, Kinah, Ancient Coins, Gear
(Solo/Group) Steel Rose Cargo Solo/3 61+ Sun, Mon, Wed, Fri 9:00 am 1 EXP, Kinah, Ancient Coins, Gear
Steel Rose Deck 3 61+ Sun, Mon, Wed, Fri 9:00 am 1 EXP, Kinah, Ancient Coins, Gear
(Legion's) Idgel Research Center 6 65+ Sun, Tue, Thur, Sat 9:00 am 1 Ceranium Fragments/Medals
(Legion's) Void Cube 6 65+ Sun, Tue, Thur, Sat 9:00 am 1 Ceramium Fragments/Medals

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.