Katalam, also known as North Katalam, was the first of the new areas introduced in 4.0. Monsters and quests on the map catered to players between level 60 and 63. It was bordered in the south by Danaria.
In 4.8, Katalam was destroyed and sank into the abyss ocean. The map is thus no longer accessible to players.
Lay of the LandEdit
Katalam was rich in diversity. An abundance of forests spread along the northern parts and sides of the map, an image in stark contrast with the arid and dry wasteland that made up the centre. The southern part of the map was buried under a glacier, with its many mountain formations, cavern systems and imposing ice structures making for one of the game's most popular sightseeing spots.
The map was 24/7 full, unrestricted open-world PvPvE: both factions had access to the same areas. The Asmodians started out on the left side of the map (Danuar Spire @ 10 o' clock), Elyos found themselves on the right (Kaisinel's Beacon @ 2 o' clock). Various hero-grade guard patrols and Empyrean towers protected key locations on either side from members of the opposing race. There were a few neutral areas with quests for the corresponding race on both sides, as well as a shared neutral ground in the north. It was possible to travel across the map via a network of wind streams, base teleports and flight transports. There were small neutral grounds (obelisks) near most of the bases for both races, but these are one-way only; once you jump off, you can't get back on. There were 4 entrances to Danaria near the bottom of the map, as well as several hidden entrances to the Idian Depths.
The map contained 9 bases (also known as camps). These are small outposts that can be claimed by either of the three races and provide various benefits in return. Aside from the weekly quests for Blood Marks, each base comes with its own specialized NPCs and thus provides ranging services. The lone base in the centre of the map, as well as the bases in the vicinity of Sillus Fortress held the greatest importance and benefits, which made them hotly contested locations. Bases are usually protected by normal-grade guards of the opposing race; in some cases these may be elite-grade guards. A base can be captured (or flipped) by defeating the occupying warcaptain (Elyos/Asmodians) or Tribunus (Balaur). Defeating the warcaptain will cause all other NPCs of the opposing race to instantly disappear.
Katalam had one fortress located near the centre of the map, Sillus Fortress. The occupying race had direct access to the Danuar Mysticarium instance, as opposed to the other race which had to wait for a portal to the instance to appear at fixed times. The fortress was protected by three layers of walls when vulnerable. When invulnerable, numerous groups of hero-grade guards scattered along both pathways prevented members of opposing race from getting anywhere close to the fortress. During siege, the defenders had to try and stop the attackers before the three walls are breached; if not, the fort was likely to be lost. It should be noted that there were no artifacts on the map.
Sillus held both a great strategical and economical value. As the only fortress in Katalam, it was a great foothold for the races to exert their influence over the area. The fortress also provided direct teleport lines to the two nearby bases, and a shortcut to the third. The fortress had an access points for the Danuar Mysticarium instance.
- Steel Rose Quarters (Solo), Steel Rose Cargo (Solo) [61+]
- Danuar Mysticarium [65+] (Currently in Cygnea/Enshar)
- Void Cube / Idgel Research Center [65+] (via portals that appear in both faction's outposts during Dredgion hours)
Katalam was originally occupied by an ancient race known as the Danuar. After the Cataclysm, Tiamat invaded Katalam in an attempt to gain even greater power by acquiring a deadly Danuar Hyperion weapon. While she succeeded in occupying Katalam, she failed to harness the weapon's power. Failure to properly fuel the weapon contaminated the surrounding areas, mutating the creatures in Katalam with Ide, the weapon's power source. Desperate to reclaim their lands, the Danuar attempted to repel the Tiamat Army. However, they made a fatal mistake by detonating one of their weapons, which resulted in the ancient people's demise.
Upon the discovery of a functional Hyperion and its following destruction by the hands of the Daevas, Beritra began a large scale invasion on Balaurea. Daevas tried holding off these attacks, however the Sealing Stones holding the land of Katalam together were destroyed, causing massive explosions and the eventual sinking in the ocean.
- The term Katalam refers to the whole region composed of Katalam, Danaria, Idian Depths and Kaldor. This is mostly because the Danuar reigned all of these zones, however they were eventually separated into different regions due to them losing them to the Balaur.