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List:Gladiator skills

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Skill Level Desc
Absorbing Fury I <Absorbing Fury I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 151
0s
10s
Absorbing Fury II <Absorbing Fury II> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 166
0s
10s
Absorbing Fury III <Absorbing Fury III> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 192
0s
10s
Absorbing Fury IV <Absorbing Fury IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 212
0s
10s
Advanced Archery Training I <Advanced Archery Training I> 9 Allows you to use bows skillfully.

Advanced Archery Training II <Advanced Archery Training II> 25 Allows you to use bows skillfully.

Advanced Archery Training III <Advanced Archery Training III> 40 Allows you to use bows skillfully.

Advanced Archery Training IV <Advanced Archery Training IV> 50 Allows you to use bows skillfully.

Advanced Chain Armor Proficiency I <Advanced Chain Armor Proficiency I> 9 Grants Advanced Chain Armor Proficiency.

Advanced Dagger Training I <Advanced Dagger Training> 9 Allows you to use daggers skillfully.

Advanced Dagger Training II <Advanced Dagger Training II> 25 Allows you to use daggers skillfully.

Advanced Dagger Training III <Advanced Dagger Training III> 40 Allows you to use daggers skillfully.

Advanced Dagger Training IV <Advanced Dagger Training IV> 50 Allows you to use daggers skillfully.

Advanced Dual-Wielding I <Advanced Dual-Wielding I> 20 Allows you to use dual weapons skillfully.

Advanced Dual-Wielding II <Advanced Dual-Wielding II> 40 Allows you to use dual weapons skillfully.

Advanced Greatsword Training I <Advanced Greatsword Training I> 9 Allows you to use greatswords skillfully.

Advanced Greatsword Training II <Advanced Greatsword Training II> 25 Allows you to use greatswords skillfully.

Advanced Greatsword Training III <Advanced Greatsword Training III> 40 Allows you to use greatswords skillfully.

Advanced Greatsword Training IV <Advanced Greatsword Training IV> 50 Allows you to use greatswords skillfully.

Advanced Leather Armor Proficiency I <Advanced Leather Armor Proficiency I> 9 Grants Advanced Leather Armor Proficiency.

Advanced Mace Training I <Advanced Mace Training I> 9 Allows you to use maces skillfully.

Advanced Mace Training II <Advanced Mace Training II> 25 Allows you to use maces skillfully.

Advanced Mace Training III <Advanced Mace Training III> 40 Allows you to use maces skillfully.

Advanced Mace Training IV <Advanced Mace Training IV> 50 Allows you to use maces skillfully.

Advanced Plate Armor Proficiency I <Advanced Plate Armor Proficiency I> 9 Grants Advanced Plate Armor Proficiency.

Advanced Polearm Training I <Advanced Polearm Training I> 9 Allows you to use polearm skillfully.

Advanced Polearm Training II <Advanced Polearm Training II> 25 Allows you to use polearm skillfully.

Advanced Polearm Training III <Advanced Polearm Training III> 40 Allows you to use polearm skillfully.

Advanced Polearm Training IV <Advanced Polearm Training IV> 50 Allows you to use polearm skillfully.

Advanced Shield Training I <Advanced Shield Training I> 9 Allows you to use shields skillfully.

Advanced Sword Training I <Advanced Sword Training I> 9 Allows you to use swords skillfully.

Advanced Sword Training II <Advanced Sword Training II> 25 Allows you to use swords skillfully.

Advanced Sword Training III <Advanced Sword Training III> 40 Allows you to use swords skillfully.

Advanced Sword Training IV <Advanced Sword Training IV> 50 Allows you to use swords skillfully.

Aerial Lockdown I <Aerial Lockdown I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 46
0s
3m
Aerial Lockdown II <Aerial Lockdown II> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 57
0s
3m
Aerial Lockdown III <Aerial Lockdown III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 63
0s
3m
Aerial Lockdown IV <Aerial Lockdown IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 80
0s
3m
Aggravation I <Aggravation I> 13 Increases the target's Enmity caused by your attack.

Aggravation II <Aggravation II> 41 Increases the target's Enmity caused by your attack.

Aion&#039;s Strength I <Aion's Strength I> 13 Boosts your Attack by 15%, and inflicts additional damage when attacking another player.
Instant
1s
Ankle Snare I <Ankle Snare I> 28 Immobilizes a target within 25m for 10s and decreases its Evasion by 1,000. MP 69
Instant
2 minutes
Armor of Attrition I <Armor of Attrition I> 57 Reflects 70 of the damage received back to the enemy, and absorbs 100 HP of the target that used Attacks on you for 15s. MP 423
Instant
3m
Bandage Heal <Bandage Heal> 1 Uses 1 bandage to recover your HP by 187...259.
4s
16s
Basic Chain Armor Proficiency <Basic Chain Armor Proficiency> 1 Allows you to wear chain armor.

Basic Cloth Armor Proficiency <Basic Cloth Armor Proficiency> 1 Allows you to wear cloth armor.

Basic Clothing Proficiency <Basic Clothing Proficiency> 1 Allows you to wear clothing. A skill to be proud of.

Basic Leather Armor Proficiency <Basic Leather Armor Proficiency> 1 Allows you to wear leather armor.

Basic Mace Training <Basic Mace Training> 1 Allows you to use maces.

Basic Shield Training <Basic Shield Training> 1 Allows you to use shields.

Basic Sword Training <Basic Sword Training> 1 Allows you to use swords.

Berserking I <Berserking I> 45 Increases Physical Attack by 80% for 30s while decreasing Accuracy by 200 and Physical Def by 50%. MP 247
0s
3m
Blessing of Nezekan I <Blessing of Nezekan I> 50 Increases your Attack by 80%, Physical Def by 30%, Speed by 20%, and Atk Speed by 20% for 30s. DP 4000
Instant
1h
Body Combo I <Body Combo I> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. MP 77
0s
12s
Body Slice I <Body Slice I> 61 Inflicts 89~93 physical damage on the target and increases their enmity value.


Body Smash I - Body Combo I - Body Slice I.

MP 41
Cast Instantly
12s
Body Smash I <Body Smash I> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Body Smash II <Body Smash II> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Body Smash III <Body Smash III> 46 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Body Smash IV <Body Smash IV> 58 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Boost Accuracy III <Boost Accuracy III> 37 Boosts your accuracy.

Boost Block I <Boost Block I> 16 Boosts Block.

Boost HP I <Boost HP I> 5 Increases Maximum HP by 3% and Natural Healing by 4.

Boost HP II <Boost HP II> 13 Increases Maximum HP by 6% and Natural Healing by 10.

Boost HP III <Boost HP III> 25 Increases Maximum HP by 9% and Natural Healing by 20.

Boost Knockdown I <Boost Knockdown I> 37 Boosts Stumble Penetration.

Boost Parry I <Boost Parry I> 9 Increases your parry rate.

Boost Physical Attack I <Boost Physical Attack I> 1 Boosts Attack.

Boost Physical Attack II <Boost Physical Attack II> 10 Boosts Attack.

Boost Physical Attack III <Boost Physical Attack III> 19 Boosts Attack.

Boost Physical Attack IV <Boost Physical Attack IV> 51 Boosts Attack.

Boost Physical Attack V <Boost Physical Attack V> 45 Boosts Attack.

Charge I <Charge I> 16 Increases your Movement Speed, Flight Speed by 60 for 10s. MP 102
Instant
4m
Cleave I <Cleave I> 19 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 28
0s
18s
Cleave II <Cleave II> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 37
0s
18s
Cleave III <Cleave III> 42 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 42
0s
18s
Cleave IV <Cleave IV> 54 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 50
0s
18s
Counter Leech I <Counter Leech I> 60 After a successful parry, has a chance to inflict [Weapon Min] ~ [Weapon Max] physical damage on the target and absorbs 150% of the damage as HP. MP 327
0s
1m
Crashing Blow I <Crashing Blow I> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 33
0s
1m
Crashing Blow II <Crashing Blow II> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 40
0s
1m
Crashing Blow III <Crashing Blow III> 48 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 42
0s
1m
Crashing Blow IV <Crashing Blow IV> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 55
0s
1m
Crippling Cut I <Crippling Cut I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 61
0s
18s
Crippling Cut II <Crippling Cut II> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 69
0s
18s
Crippling Cut III <Crippling Cut III> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 76
0s
18s
Crippling Cut IV <Crippling Cut IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 81
0s
18s
Crippling Cut V <Crippling Cut V> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 83
0s
18s
Crippling Cut VI <Crippling Cut VI> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 96
0s
18s
Crippling Cut VII <Crippling Cut VII> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 106
0s
18s
Crushing Blow I <Crushing Blow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a ground target within 7m of you, and puts it in the Stumbled state. This skill's chance of critical hit is very low. MP 252
0s
3m
Daevic Fury I <Daevic Fury I> 31 Increases your Physical Attack by 80% and Atk Speed by 10% for 30s. DP 3000
Instant
30m
Dauntless Spirit I <Dauntless Spirit I> 34 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 342 damage is absorbed. MP 95
0s
1m
Dauntless Spirit II <Dauntless Spirit II> 40 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 386 damage is absorbed. MP 102
0s
1m
Dauntless Spirit III <Dauntless Spirit III> 47 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 438 damage is absorbed. MP 103
0s
1m
Dauntless Spirit IV <Dauntless Spirit IV> 53 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 480 damage is absorbed. MP 122
0s
1m
Dauntless Spirit V <Dauntless Spirit V> 59 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 548 damage is absorbed. MP 134
0s
1m
Defense Preparation I <Defense Preparation I> 25 Boosts your Parry by 250 and Block by 250, and increases the target's Enmity caused by your attack. You suffer less damage when attacked by a PC.
Instant
1s
Determination I <Determination I> 40 Has a chance to add the Stun effect to attacks if HP falls below 10%.

Draining Blow I <Draining Blow I> 45 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Blow II <Draining Blow II> 51 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 139
Instant
30s
Draining Blow III <Draining Blow III> 57 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Sword I <Draining Sword I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to absorb 20% of the damage as HP. MP 152
0s
16s
Draining Sword II <Draining Sword II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to absorb 50% of the damage as HP. MP 159
0s
16s
Earthquake Wave I <Earthquake Wave I> 44 Deals [Weapon Min]~[Weapon Max] physical damage on the enemies within a 10m radius of you and decreases their movement speed for 8s~10s. MP 83
0s
2m
Earthquake Wave II <Earthquake Wave II> 50 Deals [Weapon Min]~[Weapon Max] physical damage on the enemies within a 10m radius of you and decreases their movement speed for 8s~10s. MP 83
0s
2m
Earthquake Wave III <Earthquake Wave III> 56 Deals [Weapon Min]~[Weapon Max] physical damage on the enemies within a 10m radius of you and decreases their movement speed for 8s~10s. MP 103
0s
2m
Energy Impact I <Energy Impact I> 59 Inflicts [Weapon Min] - [Weapon Max] physical damage on the target. MP 268
0s
12s
Exhausting Wave I <Exhausting Wave I> 60 Inflicts 66 - 70 physical damage on enemies within 7m of the caster and absorbs 20% of the damage as HP. MP 109
0s
2m
Explosion of Rage I <Explosion of Rage I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage II <Explosion of Rage II> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage III <Explosion of Rage III> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage IV <Explosion of Rage IV> 45 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage V <Explosion of Rage V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Ferocious Chop I <Ferocious Chop I> 65 Leaps toward an enemy within 15m and inflicts 320~324 physical damage on the targets within a 7m radius of the target. MP 227
Instant
3m
Ferocious Strike I <Ferocious Strike I> 1 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike II <Ferocious Strike II> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike III <Ferocious Strike III> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike IV <Ferocious Strike IV> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike V <Ferocious Strike V> 44 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike VI <Ferocious Strike VI> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocity I <Ferocity I> 48 Increases Attack by 100% and decreases Physical Def by 30% for 8s. MP 83
Instant
1m
Fettertwine I <Fettertwine I> 65 Immobilizes a target within 15m of you for 10 sec. MP 69
Instant
1m
Final Strike I <Final Strike I> 51 Inflicts [Weapon Min]~[Weapon Max] damage to a target that is Stumbled and bound by Aether's Hold. MP 142
0a
1m
Force Blast I <Force Blast I> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m of you and up to 5 enemies within a 10m radius of the target, and decreases their Physical Def by 500 for 30s. MP 124
0s
1m
Force Cleave II (Asmodian) <Force Cleave II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 100
0s
30s
Force Cleave II (Elyos) <Force Cleave II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 100
0s
30s
Force Cleave I (Asmodian) <Force Cleave I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 83
0s
30s
Force Cleave I (Elyos) <Force Cleave I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 83
0s
30s
Glory-Empyrean Aegis <Glory: Empyrean Aegis> 1 For 20 sec, damage inflicted on you is decreased by 10%. Each time you and up to 6 group members are attacked within a 15m, damage is reduced by 10%.
Instant
5m
Great Cleave I <Great Cleave I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 21
0s
14s
Great Cleave II <Great Cleave II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 24
0s
14s
Herb Treatment I <Herb Treatment I> 10 Uses 1 <Lesser Odella Powder> to restore your HP by 262.
4s
16s
Herb Treatment II <Herb Treatment II> 22 Uses 1 <Odella Powder> to restore your HP by 366.
4s
16s
Herb Treatment III <Herb Treatment III> 34 Uses 1 <Greater Odella Powder> to restore your HP by 485.
4s
16s
Herb Treatment IV <Herb Treatment IV> 46 Uses 1 <Fine Odella Powder> to restore your HP by 613.
4s
16s
Herb Treatment V <Herb Treatment V> 58 Uses 1 <Master Odella Powder> to restore your HP by 755.
4s
16s
Howl I <Howl I> 34 Lowers Physical Attack of the enemies within a 7m radius of you by 300 for 15s. MP 114
0s
5m
Howl II <Howl II> 46 Lowers Physical Attack of the enemies within a 7m radius of you by 315 for 15s. MP 125
0s
5m
Howl III <Howl III> 58 Lowers Physical Attack of the enemies within a 7m radius of you by 330 for 15s. MP 159
0s
5m
Improved Stamina I <Improved Stamina I> 20 Restores your HP by 20% and increases your Maximum HP by 20%, Block by 150, and Parry by 100 for 2m. MP 72
Instant
3m
Lockdown I <Lockdown I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown II <Lockdown II> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown III <Lockdown III> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown IV <Lockdown IV> 49 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown V <Lockdown V> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Magical Defense I <Magical Defense I> 62 Increases Magic Suppression by 300 for 15s. Decreases Magic Resist by 100. MP 110
Instant
3m
Mana Treatment I <Mana Treatment I> 10 Uses 2 <Lesser Odella Powder> to recover 109...157 MP instantly and then recover 31...47 MP every 3s for 10s.
4s
16s
Mana Treatment II <Mana Treatment II> 22 Uses 2 <Odella Powder> to recover 191...239 MP instantly and then recover 39...55 MP every 3s for 10s.
4s
16s
Mana Treatment III <Mana Treatment III> 34 Uses 2 <Greater Odella Powder> to recover 274...346 MP instantly and then recover 45...63 MP every 3s for 10s.
4s
16s
Mana Treatment IV <Mana Treatment IV> 46 Uses 2 <Fine Odella Powder> to recover 377...441 MP instantly and then recover 53...69 MP every 3s for 10s.
4s
16s
Mana Treatment V <Mana Treatment V> 58 Uses 2 <Master Odella Powder> to recover 475... MP instantly and then recover 65... MP every 3s for 10s.
4s
16s
Piercing Rupture I <Piercing Rupture I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to up to 18 enemies within a 10m radius, and decreases their Physical Def by 600 for 30s. MP 165
0s
1m
Piercing Rupture II <Piercing Rupture II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to up to 18 enemies within a 10m radius, and decreases their Physical Def by 600 for 30s. MP 205
0s
1m
Piercing Rupture III <Piercing Rupture III> 62 Deals 1453~1457 physical damage to up to 18 enemies within a 10m radius, and decreases their Physical Def by 600 for 30s. MP 221
0s
1m
Piercing Wave I <Piercing Wave I> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on up to 12 enemies within a 10m radius, and decreases their Physical Def by 500 for 30s. MP 124
0s
1m
Precision Cut I <Precision Cut I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 247
1.7s
30s
Precision Cut II <Precision Cut II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 289
1.7s
30s
Precision Cut III <Precision Cut III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 331
1.7s
30s
Precision Cut IV <Precision Cut IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 348
1.7s
30s
Precision Cut V <Precision Cut V> 57 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 364
1.7s
30s
Precision Cut VI <Precision Cut VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 381
1.7s
30s
Pressure Wave I <Pressure Wave I> 37 Deals [Weapon Min]~[Weapon Max] physical damage on enemies within a 7m radius. MP 59
0s
24s
Pressure Wave II <Pressure Wave II> 49 Deals [Weapon Min]~[Weapon Max] physical damage on enemies within a 7m radius. MP 62
0s
24s
Rage I <Rage I> 7 Increases your Physical Attack by 9 for 10s, and forms a protective shield that has a 100% chance to absorb 106...170 damage, up to 106...170 damage, whenever you're subject to Attack. MP 17
Instant
24s
Rage II <Rage II> 16 Increases your Physical Attack by 13...21 for 10s, and forms a protective shield that has a 100% chance to absorb 194...274 damage, up to 194...274 damage, whenever you're subject to Attack. MP 26
Instant
24s
Rage III <Rage III> 28 Increases your Physical Attack by 24...32 for 10s, and forms a protective shield that has a 100% chance to absorb 304...352 damage, up to 304...352 damage, whenever you're subject to Attack. MP 35
Instant
24s
Rage IV <Rage IV> 40 Increases your Physical Attack by 32...40 for 10s, and forms a protective shield that has a 100% chance to absorb 390...422 damage, up to 390...422 damage, whenever you're subject to Attack. MP 41
Instant
24s
Rage V <Rage V> 50 Increases your Physical Attack by 41...49 for 10s, and forms a protective shield that has a 100% chance to absorb 430...462 damage, up to 430...462 damage, whenever you're subject to Attack. MP 42
Instant
24s
Reckless Strike I <Reckless Strike I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Reckless Strike II <Reckless Strike II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Reckless Strike III <Reckless Strike III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Remove Shock I <Remove Shock I> 40 Removes all Stun, Knockback, Stumble, Spin, and Aether's Hold conditions and increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000 for 7s. MP 81
Instant
1m
Repel I <Repel I> 63 Increases Parry by 300 for 10 sec. MP 55
Instant
24s
Return <Return> 1 Returns to the bind point.
6s
20m
Revival Wave I <Revival Wave I> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies within 7m of the caster and absorbs 20% of the damage as HP. MP 327
0s
2m
Righteous Cleave I <Righteous Cleave I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 81
0s
14s
Righteous Cleave II <Righteous Cleave II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 96
0s
14s
Robust Blow I <Robust Blow I> 3 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow II <Robust Blow II> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow III <Robust Blow III> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow IV <Robust Blow IV> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow V <Robust Blow V> 47 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow VI <Robust Blow VI> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Roiling Hack I <Roiling Hack I> 10 Inflicts 75~79 physical damage on targets within 7m and absorbs 30% of the damage as HP. MP 72
Cast Instantly
40s
Rupture I <Rupture I> 16 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Rupture II <Rupture II> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Rupture III <Rupture III> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Rupture IV <Rupture IV> 51 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Second Wind I <Second Wind I> 54 Recovers HP by 35% and increases Maximum HP by 35% and Strike Fortitude by 500 for 1m. MP 298
Instant
5m
Seething Explosion I <Seething Explosion I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion II <Seething Explosion II> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion III <Seething Explosion III> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion IV <Seething Explosion IV> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion V <Seething Explosion V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seismic Billow I <Seismic Billow I> 28 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] physical damage on enemies within a 7m radius and the target becomes Stumbled. MP 69
0s
8s
Seismic Billow II <Seismic Billow II> 40 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] physical damage on enemies within a 7m radius and the target becomes Stumbled. MP 81
0s
8s
Seismic Billow III <Seismic Billow III> 51 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] physical damage on enemies within a 7m radius and the target becomes Stumbled. MP 95
0s
8s
Seismic Wave I <Seismic Wave I> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage on the enemies within a 7m radius of you. MP 10
0s
10s
Seismic Wave II <Seismic Wave II> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the enemies within a 7m radius of you. MP 10
0s
10s
Seismic Wave III <Seismic Wave III> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the enemies within a 7m radius of you. MP 10
0s
10s
Seismic Wave IV <Seismic Wave IV> 45 Inflicts [Weapon Min]~[Weapon Max] physical damage on the enemies within a 7m radius of you. MP 10
0s
10s
Seismic Wave V <Seismic Wave V> 57 Inflicts [Weapon Min]~[Weapon Max] physical damage on the enemies within a 7m radius of you. MP 26
0s
10s
Severe Precision Cut I <Severe Precision Cut I> 50 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within 7m. May also render them Stumbled. MP 329
2s
30s
Severe Precision Cut II <Severe Precision Cut II> 53 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within 7m. May also render them Stumbled. MP 391
2s
30s
Severe Precision Cut III <Severe Precision Cut III> 56 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within 7m. May also render them Stumbled. MP 410
2s
30s
Severe Precision Cut IV <Severe Precision Cut IV> 59 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within 7m. May also render them Stumbled. MP 429
2s
30s
Severe Weakening Blow I <Severe Weakening Blow I> 25 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 200 and Evasion by 200 for 10s. MP 81
0s
30s
Severe Weakening Blow II <Severe Weakening Blow II> 31 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 250 and Evasion by 250 for 10s. MP 91
0s
30s
Severe Weakening Blow III <Severe Weakening Blow III> 37 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 300 and Evasion by 300 for 10s. MP 98
0s
30s
Severe Weakening Blow IV <Severe Weakening Blow IV> 43 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 350 and Evasion by 350 for 10s. MP 103
0s
30s
Severe Weakening Blow V <Severe Weakening Blow V> 43 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 400 and Evasion by 400 for 10s. MP 103
0s
30s
Severe Weakening Blow VI <Severe Weakening Blow VI> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 400 and Evasion by 400 for 10s. MP 126
0s
30s
Sharp Strike I <Sharp Strike I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 124
0s
16s
Sharp Strike II <Sharp Strike II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 124
0s
16s
Sharp Strike III <Sharp Strike III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 142
0s
16s
Sharp Strike IV <Sharp Strike IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 149
0s
16s
Sharp Strike V <Sharp Strike V> 57 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 156
0s
16s
Sharp Strike VI <Sharp Strike VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 164
0s
16s
Shattering Wave I <Shattering Wave I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m of you and up to 18 enemies within a 10m radius of the target, and decreases their Physical Def by 600 for 30s. MP 165
0s
1m
Shattering Wave II <Shattering Wave II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m of you and up to 18 enemies within a 10m radius of the target, and decreases their Physical Def by 600 for 30s. MP 205
0s
1m
Shield Counter I <Shield Counter I> 9 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 38
0s
15s
Shield Counter II <Shield Counter II> 19 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter III <Shield Counter III> 31 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter IV <Shield Counter IV> 41 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter V <Shield Counter V> 53 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Defense I <Shield Defense I> 3 Increases your Block by 500, Physical Def by 10%, and Stun Resist by 500.
The skill becomes disabled if another skill is used. You cannot jump while the skill is in effect.
A shield required.

Instant
12s
Shock Wave I <Shock Wave I> 28 Deals [Weapon Min]~[Weapon Max] physical damage on enemies within a 7m radius.
0s
8s
Shock Wave II <Shock Wave II> 40 Deals [Weapon Min]~[Weapon Max] physical damage on enemies within a 7m radius.
0s
8s
Shock Wave III <Shock Wave III> 28 Deals [Weapon Min]~[Weapon Max] physical damage on enemies within a 7m radius.
0s
8s
Siegebreaker I <Siegebreaker I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker II <Siegebreaker II> 46 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker III <Siegebreaker III> 52 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker IV <Siegebreaker IV> 58 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Slaughter I <Slaughter I> 49 Magical Acc is increased by 300. You deal an additional 25% damage when attacking a player.
instant
1s
Spin Block I <Spin Block I> 58 Increases your Parry by 200 for 30s. MP 156
Instant
30s
Spite Strike I <Spite Strike I> 45 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 247
0s
30s
Spite Strike II <Spite Strike II> 48 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 248
0s
30s
Spite Strike III <Spite Strike III> 51 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 284
0s
30s
Spite Strike IV <Spite Strike IV> 54 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 298
0s
30s
Spite Strike V <Spite Strike V> 57 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 312
0s
30s
Spite Strike VI <Spite Strike VI> 60 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 327
0s
30s
Springing Slice I <Springing Slice I> 28 Charges at a stumbled target within 15m and chops downward to inflict [Weapon Min]~[Weapon Max] physical damage and reduces Physical Def by 200 for 6s. MP 103
0s
12s
Springing Slice II <Springing Slice II> 40 Charges at a stumbled target within 15m and chops downward to inflict [Weapon Min]~[Weapon Max] physical damage and reduces Physical Def by 300 for 6s. MP 122
0s
12s
Springing Slice III <Springing Slice III> 52 Charges at a stumbled target within 15m and chops downward to inflict [Weapon Min]~[Weapon Max] physical damage and reduces Physical Def by 400 for 6s. MP 144
0s
12s
Stamina Recovery I <Stamina Recovery I> 34 Restores your HP by 200...216 every 6s for 1m. MP 114
0s
10m
Strengthen Wings I <Strengthen Wings I> 46 Removes all magical movement-impairing debuffs, and increases your Flight Speed by 10%, Immobilization Resist by 500, and Reduce Speed Resist by 500 for 1m, enabling flight without consuming flight time. MP 83
Instant
5m
Sure Strike I <Sure Strike I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 404
2.1s
2m
Sure Strike II <Sure Strike II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 423
2.1s
2m
Taunt I <Taunt I> 10 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Taunt II <Taunt II> 22 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Taunt III <Taunt III> 34 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Taunt IV <Taunt IV> 45 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Taunt V <Taunt V> 57 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Tendon Slice I <Tendon Slice I> 52 Inflicts [Weapon Min]~[Weapon Max] damage to the target and immobilizes it for 8s. MP 192
0s
2m
Tendon Slice II <Tendon Slice II> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target and immobilizes it for 8s. MP 202
0s
2m
Tendon Slice III <Tendon Slice III> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target and immobilizes it for 8s. MP 212
0s
2m
Unraveling Assault <Unraveling Assault> 55 Inflicts 818 - 822 physical damage on a target within 7m.

Repeat Activation 3 times.

MP 187
0s
1:30
Unwavering Devotion I <Unwavering Devotion I> 34 Increases your Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 800 for 1:30. MP 79
Instant
3m
Vengeful Strike I <Vengeful Strike I> 28 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 18
Instant
30s
Vengeful Strike II <Vengeful Strike II> 34 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 19
Instant
30s
Vengeful Strike III <Vengeful Strike III> 40 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 21
Instant
30s
Vengeful Strike IV <Vengeful Strike IV> 47 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 21
Instant
30s
Vengeful Strike V <Vengeful Strike V> 53 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 25
Instant
30s
Vengeful Strike VI <Vengeful Strike VI> 59 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 18
Instant
30s
Vicious Blow I <Vicious Blow I> 50 Inflicts [Weapon Min]~[Weapon Max] damage on the target. MP 165
0s
16s
Vicious Blow II <Vicious Blow II> 53 Inflicts [Weapon Min]~[Weapon Max] damage on the target. MP 196
0s
16s
Vicious Blow III <Vicious Blow III> 56 Inflicts [Weapon Min]~[Weapon Max] damage on the target. MP 205
0s
16s
Vicious Blow IV <Vicious Blow IV> 59 Inflicts [Weapon Min]~[Weapon Max] damage on the target. MP 215
0s
16s
Wall of Steel I <Wall of Steel I> 37 You parry the next 12 physical attacks for 30s. MP 79
0s
10m
Weakening Severe Blow I <Weakening Severe Blow I> 5 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 100 for 6s.
0s
12s
Weakening Severe Blow II <Weakening Severe Blow II> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 200 for 6s. MP 91
0s
30s
Weakening Severe Blow III <Weakening Severe Blow III> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 300 for 6s. MP 98
0s
30s
Weakening Severe Blow IV <Weakening Severe Blow IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 400 for 6s.
0s
12s
Weakening Severe Blow V <Weakening Severe Blow V> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 500 for 6s.
0s
12s
Whirling Advance I <Whirling Advance I> 64 Inflicts 289~293 physical damage on a target within 7m. Inflicts an additional 545 of damage if the target is a Balaur. MP 227
Instant
1.5m
Whirling Strike I <Whirling Strike I> 52 Inflicts [Weapon Min]~[Weapon Max] damage by dashing to the target within a 15m radius. MP 72
0s
1m
Whirling Strike II <Whirling Strike II> 55 Inflicts [Weapon Min]~[Weapon Max] damage by dashing to the target within a 15m radius. MP 76
0s
1m
Whirling Strike III <Whirling Strike III> 58 Inflicts [Weapon Min]~[Weapon Max] damage by dashing to the target within a 15m radius. MP 80
0s
1m
Wind Lance <Wind Lance> 55 1 Stage

Swings your weapon widely to inflict 788 - 792 physical damage on a target within 25m.

2 Stage Swings your weapon widely to inflict 1718 - 1722 physical damage without a miss on a target within 25m, and there is a chance to put the target in the Stumbled state.

MP 371
5s
1m
Winged Rage I <Winged Rage I> 25 While flying, increases Power by 10, Health by 10, and Flight Speed by 33%.

Winged Strength I <Winged Strength I> 10 While flying, Attack increases by 10%.

Wrathful Explosion I <Wrathful Explosion I> 53 A downward strike inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within a 7m radius and puts them in the Stumbled state. MP 244
0s
3m
Wrathful Strike I <Wrathful Strike I> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 46
0s
20s
Wrathful Strike II <Wrathful Strike II> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 65
0s
20s
Wrathful Strike III <Wrathful Strike III> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 79
0s
20s
Wrathful Strike IV <Wrathful Strike IV> 47 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 83
0s
20s
Wrathful Strike V <Wrathful Strike V> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 108
0s
20s
Wrathful Wave I <Wrathful Wave I> 40 Deals [Weapon Min]~[Weapon Max] physical damage on all enemies within 20m of you and causes them to become Stumbled. DP 4000
0s
1h
Wrathful Wave II <Wrathful Wave II> 52 Deals [Weapon Min]~[Weapon Max] physical damage on all enemies within 20m of you and causes them to become Stumbled. DP 4000
0s
1h
Zikel&#039;s Threat I <Zikel's Threat I> 50 Increases your Physical Attack by 90%, Physical Def by 10%, Speed by 20%, and Atk Speed by 20% for 30s. DP 4000
Instant
1h

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