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List:Templar skills

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Icon Skill Level Desc
Advanced Chain Armor Proficiency I <Advanced Chain Armor Proficiency I> 9 Grants Advanced Chain Armor Proficiency.

Advanced Greatsword Training I <Advanced Greatsword Training I> 9 Allows you to use greatswords skillfully.

Advanced Greatsword Training II <Advanced Greatsword Training II> 25 Allows you to use greatswords skillfully.

Advanced Greatsword Training III <Advanced Greatsword Training III> 40 Allows you to use greatswords skillfully.

Advanced Greatsword Training IV <Advanced Greatsword Training IV> 50 Allows you to use greatswords skillfully.

Advanced Leather Armor Proficiency I <Advanced Leather Armor Proficiency I> 9 Grants Advanced Leather Armor Proficiency.

Advanced Mace Training I <Advanced Mace Training I> 9 Allows you to use maces skillfully.

Advanced Mace Training II <Advanced Mace Training II> 25 Allows you to use maces skillfully.

Advanced Mace Training III <Advanced Mace Training III> 40 Allows you to use maces skillfully.

Advanced Mace Training IV <Advanced Mace Training IV> 50 Allows you to use maces skillfully.

Advanced Plate Armor Proficiency I <Advanced Plate Armor Proficiency I> 9 Grants Advanced Plate Armor Proficiency.

Advanced Shield Training I <Advanced Shield Training I> 9 Allows you to use shields skillfully.

Advanced Sword Training I <Advanced Sword Training I> 9 Allows you to use swords skillfully.

Advanced Sword Training II <Advanced Sword Training II> 25 Allows you to use swords skillfully.

Advanced Sword Training III <Advanced Sword Training III> 40 Allows you to use swords skillfully.

Advanced Sword Training IV <Advanced Sword Training IV> 50 Allows you to use swords skillfully.

Aether Armor I <Aether Armor I> 45 Increases your Magic Resist by 800 for 30s. MP 103
Instant
5m
Aggravation I <Aggravation I> 13 Increases the target's Enmity caused by your attack.

Aggravation II <Aggravation II> 41 Increases the target's Enmity caused by your attack.

Aggravation III <Aggravation III> 50 Increases the target's Enmity caused by your attack.

Avatar of Earth <Avatar of Earth> 75 Grants access to exclusive skills. Has a chance to turn you into an Avatar of Earth that can restrain targets so that they unable to free themselves even when they are hit. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP.
1.5s
1h
Avatar of Fire <Avatar of Fire> 75 Grants access to exclusive skills. Has a chance to turn you into an Avatar of Fire, inflicting Dancing Fire onto a target and up to 3 more enemies within 6m. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP.
1.5s
1h
Avatar of Water <Avatar of Water> 75 Grants access to exclusive skills. Has a chance to turn you into an Avatar of Water that can freeze enemies and deal additional damage. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP.
1.5s
1h
Avatar of Wind <Avatar of Wind> 75 Grants access to exclusive skills. Has a chance to turn you into an Avatar of Wind that can slow targets. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP.
1.5s
1h
Avenging Blow I <Avenging Blow I> 22 When you succeed in using Block, inflicts [Weapon Min]~[Weapon Max] physical damage on the target by bashing it with the shield.
A shield required.
MP 61
0s
1m
Avenging Blow II <Avenging Blow II> 34 When you succeed in using Block, inflicts [Weapon Min]~[Weapon Max] physical damage on the target by bashing it with the shield.
A shield required.
MP 76
0s
1m
Avenging Blow III <Avenging Blow III> 45 When you succeed in using Block, inflicts [Weapon Min]~[Weapon Max] physical damage on the target by bashing it with the shield.
A shield required.
MP 83
0s
1m
Avenging Blow IV <Avenging Blow IV> 22 When you succeed in using Block, inflicts [Weapon Min]~[Weapon Max] physical damage on the target by bashing it with the shield.
A shield required.
MP 61
0s
1m
Bandage Heal <Bandage Heal> 1 Uses 1 bandage to recover your HP by 187...259.
4s
16s
Barricade of Steel I <Barricade of Steel I> 54 Increases Block by 1,000, Physical Def by 15%, Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000, and reflects 210 damage to the enemy that Physical Attacks you within a 20m radius.
This skill is disabled if another skill is used. You cannot jump while the skill is in effect.
A shield required.

Instant
6s
Barricade of Steel II <Barricade of Steel II> 60 Increases Block by 1,000, Physical Def by 15%, Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000, and reflects 260 damage to the enemy that Physical Attacks you within a 20m radius.
This skill is disabled if another skill is used. You cannot jump while the skill is in effect.
A shield required.

Instant
6s
Basic Chain Armor Proficiency <Basic Chain Armor Proficiency> 1 Allows you to wear chain armor.

Basic Cloth Armor Proficiency <Basic Cloth Armor Proficiency> 1 Allows you to wear cloth armor.

Basic Clothing Proficiency <Basic Clothing Proficiency> 1 Allows you to wear clothing. A skill to be proud of.

Basic Leather Armor Proficiency <Basic Leather Armor Proficiency> 1 Allows you to wear leather armor.

Basic Mace Training <Basic Mace Training> 1 Allows you to use maces.

Basic Shield Training <Basic Shield Training> 1 Allows you to use shields.

Basic Sword Training <Basic Sword Training> 1 Allows you to use swords.

Battle Banner <Battle Banner> 55 Summons a Battle Banner within 20m. Reduces the movement speed and PC damage of hostile targets within 8m of the standard. MP 279
0s
3m
Blunting Severe Blow I <Blunting Severe Blow I> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target and decreases its Accuracy by 200 and Evasion by 200 for 12s.
0s
12s
Blunting Severe Blow II <Blunting Severe Blow II> 46 Deals [Weapon Min]~[Weapon Max] physical damage to the target and decreases its Accuracy by 200 and Evasion by 200 for 12s.
0s
12s
Blunting Severe Blow III <Blunting Severe Blow III> 58 Deals [Weapon Min]~[Weapon Max] physical damage to the target and decreases its Accuracy by 200 and Evasion by 200 for 12s.
0s
12s
Bodyguard I <Bodyguard I> 37 For 30s, you suffer 100% damage instead of an ally within 25m radius whenever ally receives Attack. MP 79
Instant
2m
Bodyguard II <Bodyguard II> 48 For 30s, decreases damage by 100% and receive 75% of Attack damage inflicted on a group member within 25m whenever they receive Attack. MP 165
Instant
2m
Bodyguard III <Bodyguard III> 60 For 30s, decreases damage by 100% and receive 50% of Attack damage inflicted on a group member within 25m radius whenever they receive Attack. MP 218
Instant
2m
Boost Accuracy III <Boost Accuracy III> 37 Boosts your accuracy.

Boost Block I <Boost Block I> 16 Boosts Block.

Boost Block II <Boost Block II> 16 Boosts Block.

Boost Defense <Boost Defense> 67 Reduces damage taken from monster attacks.

Boost Element Defense I <Boost Element Defense I> 10 Boosts All Elemental Defense by 20.

Boost Element Defense II <Boost Element Defense II> 40 Boosts All Elemental Defense by 20.

Boost Godstone Resistance <Boost Godstone Resistance> 66 Increases Godstone Activation Suppression by 0.2%/0.4%/0.6%/0.8%/1.0%.

Boost HP I <Boost HP I> 5 Increases Maximum HP by 3% and Natural Healing by 4.

Boost HP II <Boost HP II> 13 Increases Maximum HP by 6% and Natural Healing by 10.

Boost HP III <Boost HP III> 25 Increases Maximum HP by 9% and Natural Healing by 20.

Boost HP IV <Boost HP IV> 40 Increases Maximum HP by 12% and Natural Healing by 38.

Boost HP V <Boost HP V> 47 Increases Maximum HP by 15% and Natural Healing by 48.

Boost Interpersonal Attack <Boost Interpersonal Attack> 73 Increases damage dealt to PCs.

Boost Interpersonal Defense <Boost Interpersonal Defense> 71 Reduces damage taken through PC attacks.

Boost Parry I <Boost Parry I> 9 Increases your parry rate.

Boost Physical Attack I <Boost Physical Attack I> 1 Boosts Attack.

Boost Physical Attack IV <Boost Physical Attack IV> 51 Boosts Attack.

Break Power I <Break Power I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 57
0s
16s
Break Power II <Break Power II> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 61
0s
16s
Break Power III <Break Power III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 57
0s
16s
Break Power IV <Break Power IV> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 72
0s
16s
Break Power V <Break Power V> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 80
0s
16s
Chastisement of Darkness I <Chastisement of Darkness I> 10 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Chastisement of Darkness II <Chastisement of Darkness II> 22 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Chastisement of Darkness III <Chastisement of Darkness III> 34 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Chastisement of Darkness IV <Chastisement of Darkness IV> 45 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Chastisement of Darkness V <Chastisement of Darkness V> 57 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Courageous Shield I <Courageous Shield I> 57 A successful Block increases your Physical Attack, Crit Strike and Accuracy by 20%, 100 and 200 respectively for 10s. MP 52
0s
5s
Cry of Ridicule I <Cry of Ridicule I> 34 Taunts up to 6 enemies within a 8m radius of you to increase their Enmity, and blocks one physical attack with your shield within 12 seconds. MP 38
0s
12s
Cry of Ridicule II <Cry of Ridicule II> 42 Taunts up to 6 enemies within a 8m radius of you to increase their Enmity, and blocks one physical attack with your shield within 12 seconds. MP 42
0s
12s
Cry of Ridicule III <Cry of Ridicule III> 58 Taunts up to 6 enemies within a 8m radius of you to increase their Enmity, and blocks one physical attack with your shield within 12 seconds. MP 53
0s
12s
Dazing Severe Blow I <Dazing Severe Blow I> 28 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Dazing Severe Blow II <Dazing Severe Blow II> 40 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Dazing Severe Blow III <Dazing Severe Blow III> 51 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Detonate <Detonate> 66 Transport 15m backwards. Creates a fiery explosion damaging up to 8 enemies within 8m of original location. Recover 1000HP.
0s
3:20
Divine Blow I <Divine Blow I> 25 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Divine Blow II <Divine Blow II> 37 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Divine Blow III <Divine Blow III> 48 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Divine Blow IV <Divine Blow IV> 60 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Divine Chastisement I <Divine Chastisement I> 10 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Chastisement II <Divine Chastisement II> 22 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Chastisement III <Divine Chastisement III> 34 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Chastisement IV <Divine Chastisement IV> 45 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Chastisement V <Divine Chastisement V> 57 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Fury I <Divine Fury I> 20 Increases your Physical Attack by 30% for 30s. MP 86
Instant
3m
Divine Grasp I <Divine Grasp I> 40 Grabs a target within 15m of you, pulling it and all enemies within 20m of the target to you. Reduces the target's movement speed for 10s. DP 4000
2s
1h
Divine Grasp II <Divine Grasp II> 52 Grabs a target within 15m of you, pulling it and all enemies within 20m of the target to you. Reduces the target's movement speed for 10s. DP 4000
2s
1h
Divine Justice I <Divine Justice I> 45 Inflicts 760 earth damage to a target within a 25m radius and stuns the target for 2s. MP 165
0.5s
2m
Divine Justice II <Divine Justice II> 48 Inflicts 783 earth damage to a target within a 25m radius and stuns the target for 2s. MP 165
0.5s
2m
Divine Justice III <Divine Justice III> 51 Inflicts 810 earth damage to a target within a 25m radius and stuns the target for 2s. MP 189
0.5s
2m
Divine Justice IV <Divine Justice IV> 54 Inflicts 837 earth damage to a target within a 25m radius and stuns the target for 2s. MP 199
0.5s
2m
Divine Justice V <Divine Justice V> 57 Inflicts 915 earth damage to a target within a 25m radius and stuns the target for 2s. MP 208
0.5s
2m
Divine Justice VI <Divine Justice VI> 60 Inflicts 936 earth damage to a target within a 25m radius and stuns the target for 2s. MP 272
0.5s
2m
Doom Lure I <Doom Lure I> 22 Grabs an enemy within 16m of you, pulling it to you, increasing its Enmity towards you, and decreasing its movement speed for 10s. MP 76
0s
30s
Electro Bolts <Electro Bolts> 75 Deals 1100 magic wind damage to enemies within 6m and reduces Fierce Gale’s cooldown by 3 seconds. If the target is shocked or its movement speed is reduced, it receives an additional 800 magic wind damage. MP 75
instant
5s
Empyrean Armor I <Empyrean Armor I> 13 Recovers your HP by 25% and increases your Maximum HP by 50% and Natural Healing by 50 for 3m. In addition, you take less damage when you are attacked by a player. MP 113
Instant
6m
Empyrean Fury I <Empyrean Fury I> 50 Increases Attack by 50%, Magical Acc by 200 and Magic Boost by 200 for 30s. MP 165
0s
1:30
Empyrean Providence I <Empyrean Providence I> 55 Creates a protective shield for 15s that has a 100% chance of blocking damage each time the caster and up to 6 allies within a 30m radius receive all attack. In addition, increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000 (The protective shield blocks 50% of the damage received per attack). MP 404
Instant
10m
Enemy Placement I <Enemy Placement I> 10 Draws closer a target already within 15m. DP 400
Instant
1m
Enhance Attack <Enhance Attack> 69 Increases damage dealt to monsters.

Ensnaring Blow I <Ensnaring Blow I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and draws it towards the caster.
0s
2m
Eternal Denial <Eternal Denial> 55 Decreases the damage received by 60% and significantly reduces movement speed for 10 sec. The protective shield blocks up to 50000 damage. MP 690
0s
3m
Face Smash I <Face Smash I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. MP 73
0s
8s
Face Smash II <Face Smash II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. MP 82
0s
8s
Face Smash III <Face Smash III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. MP 101
0s
8s
Fan of Flames <Fan of Flames> 75 Inflicts 948-952 physical damage to enemies in a cone extending 7m in front of you. If the target is in Shock, it receives 475 fire damage. If it is inflicted with Dancing Fire or In Flames, it receives 460 additional fire damage. MP 95
Instant
4s
Ferocious Strike I <Ferocious Strike I> 1 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike II <Ferocious Strike II> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike III <Ferocious Strike III> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike IV <Ferocious Strike IV> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike V <Ferocious Strike V> 44 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike VI <Ferocious Strike VI> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Field of Lightning <Field of Lightning> 75 Deals 1720 magic wind damage to targets within 20m and enemies within 6m of target. Movement speed is reduced for 3 seconds by 50%. The area of the attack becomes a field in which the movement speed of the enemies is reduced by 50% every 3 seconds for 3 seconds for a duration of 10 seconds. This has no influence on Storm Surge’s increased range effect. MP 669
instant
15s
Fierce Gale <Fierce Gale> 75 Inflicts 2600 magical wind damage on a target within 6m. If the target suffers from abnormal status effects related to movement, it is also restrained. MP 802
0.5s
21s
Glory-Empyrean Aegis <Glory: Empyrean Aegis> 1 For 20 sec, damage inflicted on you is decreased by 10%. Each time you and up to 6 group members are attacked within a 15m, damage is reduced by 10%.
Instant
5m
Ground Smash <Ground Smash> 75 Deals 818-822 physical damage to targets within 4m and enemies within 7m of that target. If the target is showed or has movement related abnormal status effects, it will receive an additional 400 physical damage. MP 92
Instant
5s
Hand of Healing I <Hand of Healing I> 31 Heals you for 100% of your HP. DP 3000
0s
30m
Healing Rain <Healing Rain> 75 All abnormal status effects are removed from target within 25m and their HP is instantly recovered by 2,000 for 3 sec every 1 sec by 1,000. MP 133
instant
1s
Herb Treatment I <Herb Treatment I> 10 Uses 1 <Lesser Odella Powder> to restore your HP by 262.
4s
16s
Herb Treatment II <Herb Treatment II> 22 Uses 1 <Odella Powder> to restore your HP by 366.
4s
16s
Herb Treatment III <Herb Treatment III> 34 Uses 1 <Greater Odella Powder> to restore your HP by 485.
4s
16s
Herb Treatment IV <Herb Treatment IV> 46 Uses 1 <Fine Odella Powder> to restore your HP by 613.
4s
16s
Herb Treatment V <Herb Treatment V> 58 Uses 1 <Master Odella Powder> to restore your HP by 755.
4s
16s
Holy Punishment I <Holy Punishment I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it for 2s. MP 124
0s
2m
Holy Shield I <Holy Shield I> 20 For 30s, you reflect 46 damage back to the enemy within 5m radius that Attacks you. MP 58
0s
1m
Holy Shield II <Holy Shield II> 31 For 30s, you reflect 83 damage back to the enemy within 5m radius that Attacks you. MP 78
0s
1m
Holy Shield III <Holy Shield III> 42 For 30s, you reflect 115 damage back to the enemy within 5m radius that Attacks you. MP 83
0s
1m
Holy Shield IV <Holy Shield IV> 54 For 30s, you reflect 168 damage back to the enemy within 5m radius that Attacks you. MP 100
0s
1m
Horrific Blaze <Horrific Blaze> 75 Inflicts 4718-4722 physical damage to enemies within a 7m radius and causes fear, reducing movement speed for 6 sec. Randomly inflicts Dancing Flames. MP 1,149
0.5s
15s
Ice Spike <Ice Spike> 75 Deals 948 magic water damage to paralyzed, stunned, knocked back, stumbled or restraint enemies in a cone 25m in front of you. Enemies who have already reached stage 3 receive 1265 additional magic water damage and are knocked back. MP 71
instant
0.5s
Icewind Gale <Icewind Gale> 75 Inflicts magical wind damage on a target within 25m of you and another target within 4m of the original target. Deals 594 magical water damage and increases their freeze stage. MP 288
instant
6s
Illusion Chains I <Illusion Chains I> 60 Pulls up to 3 enemies within a 16m radius before you, increases Enmity, and decreases their movement speed for 10s. MP 218
0s
2m
Incite Rage I <Incite Rage I> 28 Provokes a target within a 15m radius to increase its Enmity towards you for a short time. MP 86
0s
1m
Incite Rage II <Incite Rage II> 34 Provokes a target within a 15m radius to increase its Enmity towards you for a short time. MP 95
0s
1m
Incite Rage III <Incite Rage III> 40 Provokes a target within a 15m radius to increase its Enmity towards you for a short time. MP 102
0s
1m
Incite Rage IV <Incite Rage IV> 46 Provokes a target within a 15m radius to increase its Enmity towards you for a short time. MP 104
0s
1m
Incite Rage V <Incite Rage V> 52 Provokes a target within a 15m radius to increase its Enmity towards you for a short time. MP 120
0s
1m
Incite Rage VI <Incite Rage VI> 58 Provokes a target within a 15m radius to increase its Enmity towards you for a short time. MP 132
0s
1m
Inferno&#039;s Embrace <Inferno's Embrace> 75 Inflicts 2878-2882 physical damage to target within 15m and paralyzes them. If the target has Dancing Fire or In Flames, this state is removed, they are hit again, and you recover health proportional to the attack. MP 422
Instant
3s
Inquisitor&#039;s Blow I <Inquisitor's Blow I> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you. MP 81
0s
30s
Inquisitor&#039;s Blow II <Inquisitor's Blow II> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you. MP 96
0s
30s
Inquisitor&#039;s Blow III <Inquisitor's Blow III> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you. MP 106
0s
30s
Invigorating Strike <Invigorating Strike> 55 Inflicts 909 - 913 physical damage on the target and drains 50% HP. MP 690
0s
30s
Iron Skin I <Iron Skin I> 40 Removes all debuffs from you and reduces the damage inflicted on you by 50% for 30s. MP 122
Instant
10m
Judgment I <Judgment I> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target with a Greatsword, and also stuns it for 3s.
0s
8s
Judgment II <Judgment II> 49 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target with a Greatsword, and also stuns it for 3s.
0s
8s
Magic Smash I <Magic Smash I> 45 Inflicts 1,087 earth damage to a target within a 25m radius. MP 165
0s
30s
Magic Smash II <Magic Smash II> 48 Inflicts 1,134 earth damage to a target within a 25m radius. MP 165
0s
30s
Magic Smash III <Magic Smash III> 51 Inflicts 1,243 earth damage to a target within a 25m radius. MP 189
0s
30s
Magic Smash IV <Magic Smash IV> 54 Inflicts 1,356 earth damage to a target within a 25m radius. MP 199
0s
30s
Magic Smash V <Magic Smash V> 57 Inflicts 1,391 earth damage to a target within a 25m radius. MP 208
0s
30s
Magic Smash VI <Magic Smash VI> 60 Inflicts 1,452 earth damage to a target within a 25m radius. MP 218
0s
30s
Mana Treatment I <Mana Treatment I> 10 Uses 2 <Lesser Odella Powder> to recover 109...157 MP instantly and then recover 31...47 MP every 3s for 10s.
4s
16s
Mana Treatment II <Mana Treatment II> 22 Uses 2 <Odella Powder> to recover 191...239 MP instantly and then recover 39...55 MP every 3s for 10s.
4s
16s
Mana Treatment III <Mana Treatment III> 34 Uses 2 <Greater Odella Powder> to recover 274...346 MP instantly and then recover 45...63 MP every 3s for 10s.
4s
16s
Mana Treatment IV <Mana Treatment IV> 46 Uses 2 <Fine Odella Powder> to recover 377...441 MP instantly and then recover 53...69 MP every 3s for 10s.
4s
16s
Mana Treatment V <Mana Treatment V> 58 Uses 2 <Master Odella Powder> to recover 475... MP instantly and then recover 65... MP every 3s for 10s.
4s
16s
Mercurial Blast <Mercurial Blast> 66 Quickly move 15 m forward.
0s
3:20
Nezekan&#039;s Shield I <Nezekan's Shield I> 50 Removes your altered states and prevents you from getting affected by any altered states for 30s. In the meantime, you don't receive any physical damage, and your Physical Attack decreases. DP 4000
0s
1h
Panoply of Protection I <Panoply of Protection I> 59 Has a 100% chance to create a shield for 10s that can block 5,000 damage per attack up to a total damage of 5,000 for party members within 25m each time they receive Attack.
This skill is exclusively used with group members.
MP 215
Instant
30s
Pitiless Blow I <Pitiless Blow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a Stumbled target. MP 252
0s
1m
Power of Restoration I <Power of Restoration I> 44 Recovers your HP by 80 every 6s for 1m. MP 87
0s
5m
Power of Restoration II <Power of Restoration II> 50 Recovers your HP by 809 every 6s for 1m. MP 93
0s
5m
Power of Restoration III <Power of Restoration III> 56 Recovers your HP by 100 every 6s for 1m. MP 103
0s
5m
Powerful Leap <Powerful Leap> 75 Leaps at a target within 15m and deals 1518-1522 physical damage. Deals additional physical damage to enemies within 6m of the target and binds. MP 558
Instant
9s
Prayer of Freedom I <Prayer of Freedom I> 46 Removes all movement and flight impairing effects from you and makes you immune to crashes for 2m.
Instant
10m
Prayer of Resilience I <Prayer of Resilience I> 45 Restores HP by 2,181. MP 206
0s
3m
Prayer of Resilience II <Prayer of Resilience II> 48 Restores HP by 2,342. MP 207
0s
3m
Prayer of Resilience III <Prayer of Resilience III> 51 Restores HP by 3,027. MP 236
0s
3m
Prayer of Resilience IV <Prayer of Resilience IV> 54 Restores HP by 3,167. MP 248
0s
3m
Prayer of Resilience V <Prayer of Resilience V> 57 Restores HP by 3,673. MP 260
0s
3m
Prayer of Resilience VI <Prayer of Resilience VI> 60 Restores HP by 3,979. MP 272
0s
3m
Prayer of Victory I <Prayer of Victory I> 45 Increases the Maximum HP of you and up to 6 allies within a 30m radius by 1,000 for 2m. MP 206
0s
5m
Prayer of Victory II <Prayer of Victory II> 48 Increases the Maximum HP of you and up to 6 allies within a 30m radius by 1,100 for 2m. MP 207
0s
5m
Prayer of Victory III <Prayer of Victory III> 51 Increases the Maximum HP of you and up to 6 allies within a 30m radius by 1,200 for 2m. MP 236
0s
5m
Prayer of Victory IV <Prayer of Victory IV> 54 Increases the Maximum HP of you and up to 6 allies within a 30m radius by 1,300 for 2m. MP 248
0s
5m
Prayer of Victory V <Prayer of Victory V> 57 Increases the Maximum HP of you and up to 6 allies within a 30m radius by 1,400 for 2m. MP 260
0s
5m
Prayer of Victory VI <Prayer of Victory VI> 60 Increases the Maximum HP of you and up to 6 allies within a 30m radius by 1,500 for 2m. MP 272
0s
5m
Provoking Roar I <Provoking Roar I> 25 Taunts up to 5 enemies within a 10m radius of you to increase their Enmity. MP 81
Instant
30s
Provoking Roar II <Provoking Roar II> 31 Taunts up to 5 enemies within a 10m radius of you to increase their Enmity. MP 91
Instant
30s
Provoking Roar III <Provoking Roar III> 37 Taunts up to 5 enemies within a 10m radius of you to increase their Enmity. MP 81
Instant
30s
Provoking Roar IV <Provoking Roar IV> 43 Taunts up to 5 enemies within a 10m radius of you to increase their Enmity. MP 103
Instant
30s
Provoking Roar V <Provoking Roar V> 55 Taunts up to 5 enemies within a 10m radius of you to increase their Enmity. MP 126
Instant
30s
Provoking Roar VI <Provoking Roar VI> 55 Taunts up to 5 enemies within a 10m radius of you to increase their Enmity. MP 126
Instant
30s
Provoking Severe Blow I <Provoking Severe Blow I> 16 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you.
0s
12s
Provoking Severe Blow II <Provoking Severe Blow II> 28 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you.
0s
12s
Provoking Severe Blow III <Provoking Severe Blow III> 40 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you.
0s
12s
Provoking Severe Blow IV <Provoking Severe Blow IV> 51 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you.
0s
12s
Provoking Shield Counter I <Provoking Shield Counter I> 13 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you. Only usable after you block an attack. MP 46
0
24s
Provoking Shield Counter II <Provoking Shield Counter II> 25 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you. Only usable after you block an attack. MP 65
0
24s
Provoking Shield Counter III <Provoking Shield Counter III> 37 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you. Only usable after you block an attack. MP 79
0
24s
Provoking Shield Counter IV <Provoking Shield Counter IV> 47 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you. Only usable after you block an attack. MP 83
0
24s
Provoking Shield Counter V <Provoking Shield Counter V> 59 Deals [Weapon Min]~[Weapon Max] physical damage to the target and increases its Enmity toward you. Only usable after you block an attack. MP 108
0
24s
Punishing Wave I <Punishing Wave I> 52 inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within a 7m radius, and immobilizes them for 10s. MP 240
0s
3m
Punishing Wave II <Punishing Wave II> 55 Inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within a 7m radius, and immobilizes them for 10s. MP 252
0s
3m
Punishing Wave III <Punishing Wave III> 58 Inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within a 7m radius, and immobilizes them for 10s. MP 264
0s
3m
Punishment I <Punishment I> 28 Inflicts [Weapon Min]~[Weapon Max] random physical damage on the target by wielding a Greatsword. MP 86
0s
30s
Punishment II <Punishment II> 34 Inflicts [Weapon Min]~[Weapon Max] random physical damage on the target by wielding a Greatsword. MP 95
0s
30s
Punishment III <Punishment III> 40 Inflicts [Weapon Min]~[Weapon Max] random physical damage on the target by wielding a Greatsword. MP 102
0s
30s
Punishment IV <Punishment IV> 46 Inflicts [Weapon Min]~[Weapon Max] random physical damage on the target by wielding a Greatsword. MP 104
0s
30s
Punishment V <Punishment V> 52 Inflicts [Weapon Min]~[Weapon Max] random physical damage on the target by wielding a Greatsword. MP 120
0s
30s
Punishment VI <Punishment VI> 58 Inflicts [Weapon Min]~[Weapon Max] random physical damage on the target by wielding a Greatsword. MP 132
0s
30s
Punishment of Darkness I <Punishment of Darkness I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 165
Instant
2m
Punishment of Darkness II <Punishment of Darkness II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 185
Instant
2m
Punishment of Light I <Punishment of Light I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 165
Instant
2m
Punishment of Light II <Punishment of Light II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 185
Instant
2m
Rage I <Rage I> 7 Increases your Physical Attack by 9 for 10s, and forms a protective shield that has a 100% chance to absorb 106...170 damage, up to 106...170 damage, whenever you're subject to Attack. MP 17
Instant
24s
Rage II <Rage II> 16 Increases your Physical Attack by 13...21 for 10s, and forms a protective shield that has a 100% chance to absorb 194...274 damage, up to 194...274 damage, whenever you're subject to Attack. MP 26
Instant
24s
Rage III <Rage III> 28 Increases your Physical Attack by 24...32 for 10s, and forms a protective shield that has a 100% chance to absorb 304...352 damage, up to 304...352 damage, whenever you're subject to Attack. MP 35
Instant
24s
Rage IV <Rage IV> 40 Increases your Physical Attack by 32...40 for 10s, and forms a protective shield that has a 100% chance to absorb 390...422 damage, up to 390...422 damage, whenever you're subject to Attack. MP 41
Instant
24s
Rage V <Rage V> 50 Increases your Physical Attack by 41...49 for 10s, and forms a protective shield that has a 100% chance to absorb 430...462 damage, up to 430...462 damage, whenever you're subject to Attack. MP 42
Instant
24s
Remove Shock I <Remove Shock I> 40 Removes all Stun, Knockback, Stumble, Spin, and Aether's Hold conditions and increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000 for 7s. MP 81
Instant
1m
Return <Return> 1 Returns to the bind point.
6s
20m
Righteous Punishment I <Righteous Punishment I> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and absorbs 50% of the damage as HP. MP 124
0s
1m
Roar of the Earth <Roar of the Earth> 75 Deals 1718-1722 physical damage to targets within 7m, increases their enmity and increases for 12 sec your resistance for fear, paralysis, and movement speed reduction effects. Also grants damage reduction that scales up as health drops. MP 935
0.5s
15s
Robust Blow I <Robust Blow I> 3 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow II <Robust Blow II> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow III <Robust Blow III> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow IV <Robust Blow IV> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow V <Robust Blow V> 47 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow VI <Robust Blow VI> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Rock Punch <Rock Punch> 75 1 Stage

Deals 1918-1922 physical damage to targets within 4m and absorbs part of their HP. The cooldown for Rock Fist is reset. If the target has shock and movement related abnormal status effects, it receives an additional 370-557 physical damage and part of its HP are absorbed.

2 Stage Deals 2018-2022 physical damage to target within 4m and enemies within 6m of the target and absorbs part of their HP. If the target has shock and movement related abnormal status effects, it receives an additional 370-557 physical damage and part of its HP are absorbed.

MP 168/560
1s/5s
5s
Rush of Flames <Rush of Flames> 75 Charges at a target within 20m and deals 838-842 physical damage, turning the target into Dancing Fire. Increases attack power by 20% for 10 sec, up to 2 times. MP 208
Instant
15s
Seal of Protection I <Seal of Protection I> 31 If you are attacked by a player, you take less damage.

Shield Bash I <Shield Bash I> 10 Bashes the target with a shield to inflict [Weapon Min]~[Weapon Max] physical damage and entering the target into the Knocked Back state. MP 50
0s
1m
Shield Bash II <Shield Bash II> 22 Bashes the target with a shield to inflict [Weapon Min]~[Weapon Max] physical damage and entering the target into the Knocked Back state. MP 76
0s
1m
Shield Bash III <Shield Bash III> 34 Bashes the target with a shield to inflict [Weapon Min]~[Weapon Max] physical damage and entering the target into the Knocked Back state. MP 95
0s
1m
Shield Bash IV <Shield Bash IV> 45 Bashes the target with a shield to inflict [Weapon Min]~[Weapon Max] physical damage and entering the target into the Knocked Back state. MP 103
0s
1m
Shield Bash V <Shield Bash V> 57 Bashes the target with a shield to inflict [Weapon Min]~[Weapon Max] physical damage and entering the target into the Knocked Back state. MP 130
0s
1m
Shield Counter I <Shield Counter I> 9 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 38
0s
15s
Shield Counter II <Shield Counter II> 19 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter III <Shield Counter III> 31 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter IV <Shield Counter IV> 41 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter V <Shield Counter V> 53 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Defense I <Shield Defense I> 3 Increases your Block by 500, Physical Def by 10%, and Stun Resist by 500.
The skill becomes disabled if another skill is used. You cannot jump while the skill is in effect.
A shield required.

Instant
12s
Shield Retribution I <Shield Retribution I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Can only be used after a successful block. MP 83
0s
30s
Shield Retribution II <Shield Retribution II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Can only be used after a successful block. MP 100
0s
30s
Shield Shock I <Shield Shock I> 56 Hits with your shield and inflicts 397 - 410 physical damage on the target. MP 103
0s
1m
Shield of Faith I <Shield of Faith I> 50 Blocks 10 attacks for 30s with shield defense. MP 165
0s
30
Shield of Vengeance <Shield of Vengeance> 55 Reflects the next attack to hit you back to the enemy once for 10 sec. Only usable in PvP. MP 690
0s
3m
Shieldburst I <Shieldburst I> 55 Inflicts 1,207~1,220 damage to the target with no miss chance, and stumbles the enemy.
Requires a shield.
MP 252
1.5s
30s
Shieldburst II <Shieldburst II> 58 Inflicts 1,246~1,259 damage to the target with no miss chance, and stumbles the enemy.
Requires a shield.
MP 264
1.5s
30s
Shining Slash I <Shining Slash I> 16 Inflicts random physical damage between [Weapon Min]~[Weapon Max] on the target. MP 21
0s
18s
Shining Slash II <Shining Slash II> 28 Inflicts random physical damage between [Weapon Min]~[Weapon Max] on the target. MP 28
0s
18s
Shining Slash III <Shining Slash III> 40 Inflicts random physical damage between [Weapon Min]~[Weapon Max] on the target. MP 33
0s
18s
Shining Slash IV <Shining Slash IV> 51 Inflicts random physical damage between [Weapon Min]~[Weapon Max] on the target. MP 71
0s
18s
Siegebreaker I <Siegebreaker I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker II <Siegebreaker II> 46 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker III <Siegebreaker III> 52 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker IV <Siegebreaker IV> 58 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Slash Artery I <Slash Artery I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to the target and causes it to bleed for 30s. MP 83
0s
30s
Slash Artery II <Slash Artery II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to the target and causes it to bleed for 30s. MP 100
0s
30s
Steel Wall Defense I <Steel Wall Defense I> 22 Increases your Block by 1,000, Physical Def by 15%, and Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000, and decreases your Atk Speed by 50%. This skill is canceled if another skill is used. You cannot jump while using this skill.
Shield required.

0s
12s
Storm Surge <Storm Surge> 75 Increases attack speed by 30%, attack range by 10m, natural HP recovery and shock resistance by 500 points and resistance against being pulled in by 500 points. When attacking, there is a certain chance to remove movement related abnormal status effects and increase movement speed by 50% for 5 seconds. When attacking, the Electro Bolts cooldown is reset and there’s a chance Field of Lightning is also reset; however, this restricts movement.
instant
2s
Stubborn Spirit I <Stubborn Spirit I> 58 Increases your Block by 1,000, Physical Def by 15%, Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000, Immobilization Resist by 1,000, Reduce Speed Resist by 1,000, and Magic Suppression by 700.
This skill is canceled if another skill is used. You cannot jump while using this skill.
Shield required.

0s
6s
Swinging Shield Counter <Swinging Shield Counter I> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to stumble it if the target is stunned.
A shield required.
MP 189
0s
1m
Sword Storm I <Sword Storm I> 60 Inflicts 882 -895 physical damage on up to 6 enemies between you and a target within 15m, and makes them stumble. MP 327
1s
1m
Taunt I <Taunt I> 10 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Taunt II <Taunt II> 22 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Taunt III <Taunt III> 34 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Taunt IV <Taunt IV> 45 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Taunt V <Taunt V> 57 Taunts a target within 15m of you to increase its Enmity toward you.
Instant
12s
Terraform <Terraform> 66 Removes all debuffs.
0s
3:20
Terrible Howl I <Terrible Howl I> 48 Taunts up to 4 enemies within a 10m radius of you, increasing their Enmity towards you, reducing their movement speed, and fearing them for 4s. MP 124
0s
5m
Threatening Taunt I <Threatening Taunt I> 52 Taunts a target within a 15m radius, increasing its Enmity towards you, and decreasing its attack speed. MP 48
0s
1m
Threatening Taunt II <Threatening Taunt II> 55 Taunts a target within a 15m radius, increasing its Enmity towards you, and decreasing its attack speed. MP 51
0s
1m
Threatening Taunt III <Threatening Taunt III> 58 Taunts a target within a 15m radius, increasing its Enmity towards you, and decreasing its attack speed. MP 53
0s
1m
Unwavering Devotion I <Unwavering Devotion I> 34 Increases your Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 800 for 1:30. MP 79
Instant
3m
Vessel of Earth <Vessel of Earth> 66 For 15 sec, receive exponentially less damage as HP decreases and shock resistance increases.
0s
5m
Vessel of Fire <Vessel of Fire> 66 For 15 sec, all non-AoE attacks inflict 600 damage on up to 6 enemies within 8m of target, with chance of reflecting 1500 damage back on attacking foes.
0s
5m
Vessel of Water <Vessel of Water> 66 For 15 sec, recovers 200HP each time you receive damage, with chance of removing debuffs.
0s
5m
Vessel of Wind <Vessel of Wind> 66 Removes all movement related debuffs. Increases Immobilization Resist by 800 and Reduce Speed Resist by 800. Increases attack range by 1m for 15 sec. Reduces movement speed of attacking enemy for 4 seconds.
0s
5m
Waterbind <Waterbind> 66 Inflicts 800 water damage on enemies and immobolizes for 14 sec within a 15m radius.
0s
3:20
Wave of Bitter Cold <Wave of Bitter Cold> 75 Deals 1218 magic water damage to enemies in a cone 15m in front of you and increases freezing stage by 1. Enemies who have already reached stage 3 receive 1218 additional magic water damage and are knocked back. MP 652
1s
10s
Weakening Severe Blow I <Weakening Severe Blow I> 5 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 100 for 6s.
0s
12s
Weakening Severe Blow II <Weakening Severe Blow II> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 200 for 6s. MP 91
0s
30s
Weakening Severe Blow III <Weakening Severe Blow III> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 300 for 6s. MP 98
0s
30s
Weakening Severe Blow IV <Weakening Severe Blow IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 400 for 6s.
0s
12s
Weakening Severe Blow V <Weakening Severe Blow V> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 500 for 6s.
0s
12s
Winged Defense I <Winged Defense I> 10 While flying, Physical Def increases by 10%. MP ...

Winged Guardian <Winged Guardian I> 25 While flying, increases Health by 10, Agility by 10, and Flight Speed by 33%.

Wrath Strike I <Wrath Strike I> 19 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Wrath Strike II <Wrath Strike II> 31 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Wrath Strike III <Wrath Strike III> 42 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Wrath Strike IV <Wrath Strike IV> 54 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Zikel&#039;s Shield I <Zikel's Shield I> 50 Removes your altered states and prevents you from getting affected by any altered states for 30s. In the meantime, you don't receive any physical damage, and your Physical Attack decreases. DP 4000
0s
1h

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