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Weapon

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Weapon

Players have a variety of weapons available to them. In all there are 9 different types of weapons: Daggers, Swords, Maces, Staves, Spellbooks, Orbs, Greatswords, Polearms, and Bows.

The limitation of what types of weapon can be used is based on the class a player has chosen. However, there are some Stigma stones that may allow one class to use weapons not normally available to them.

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Types of WeaponsEdit

Icon Weapon type Description Creation
Blue Dagger type 1
Daggers One-handed weapons with fast attack speed, poor damage per hit, but they have a much higher chance to critically hit than other weapons.

Used mainly by the Assassin and the Ranger.

Weaponsmithing
Blue Sword type 1
Swords One-handed weapons with a normal attack speed, moderate damage and a chance for a physical critical strike.

Used mainly by the Templar, Assassin, and Ranger.

Weaponsmithing
Blue Mace type 1
Maces One-handed weapons with a normal attack speed, moderate damage, and buffs for magic boost.

Used by the Cleric, Chanter and Templar.

Weaponsmithing
Blue Staff type 1
Staves Two-handed weapons with slow attack speed, moderate damage, and buffs for magic boost and magic accuracy.

Used exclusively by the Chanter and Cleric.

Handicrafting
Blue Tome type 1
Spellbooks Two-handed ranged weapons with slow attack speed, moderate damage, buffs for magic boost and magic accuracy, and can have various elemental damage types associated with them (Water, Fire, Earth, and Wind).

Used mainly by the Sorcerer and Spiritmaster.

Alchemy
Blue Orb type 1
Orbs Two-handed short ranged weapons with slow attack speed, moderate damage, buffs for magic boost and magic accuracy, and can have various elemental damage types associated with them (Water, Fire, Earth, and Wind).

Used mainly by the Sorcerer and Spiritmaster.

Alchemy
Blue Greatsword type 1
Greatswords Two-handed weapons with very slow attack speed and high damage capable of striking multiple foes.

Used mainly by the Gladiator and Templar.

Weaponsmithing
Blue Polearm type 1
Polearms Large two-handed weapons with very slow attack speed and high damage capable of striking multiple foes.

Used exclusively by the Gladiator.

Weaponsmithing
Blue Bow type 1
Bows Ranged two-handed weapons with very slow attack speed and moderate damage.

In order to use this weapon arrows must be equipped in the off hand.

Used mainly by the Ranger, but the Assassin can use as well.

Handicrafting

Weapon CharacteristicsEdit

Each weapon has basic characteristics based on its type:

Type Attack Speed Speed/# of Possible Strikes Wield Type
Dagger1.2Normal - 1 Strike WeaponOne-Handed
Sword1.4Normal - 2 Strike WeaponOne-Handed
Mace1.5Normal - 3 Strike WeaponOne-Handed
Staff2.0Slow - 3 Strike WeaponTwo-Handed
Spellbook2.2Slow - 1 Strike WeaponTwo-Handed
Orb2.2Slow - 1 Strike WeaponTwo-Handed
Greatsword2.4Very Slow - 3 Strike WeaponTwo-Handed
Polearm2.8Very Slow - 4 Strike WeaponTwo-Handed
Bow2.4Very Slow - 1 Strike WeaponTwo-Handed

Weapon EnchantmentsEdit

Each type of weapon can be enchanted. When an enchantment is applied its damage is increased. However, when enchanted, each weapon's amount of damage is increase based upon its type. Also, some weapons will receive increases to their magic boost stat as well.

White enchantment stone DaggerSwordMaceStaffSpellbookOrbGreatswordPolearmBow
Damage Increase Per Level +2 +2 +3 +3 +3 +4 +4 +4 +4
Magic Boost Increase Per Level --- --- +10 +10 +20 +20 --- --- ---

In order to add an enchantment, an Enchantment Stone must be used on the weapon. If successful, the enchantment level will increase by 1. However, if failed, the enchantment level will drop by one.

Note: A failure on an item that has no previous enchantment level will not cause it to have a negative enchantment, or be destroyed.

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